So, today Nintendo announced their new console slated to release March 2017. There is a lot to go over including its portable Nvidia-powered display, charging dock, detachable controllers, etc.
The Witness is a game that challenges what a game is and should be. Its noteworthiness has inspired me to write my thoughts on it. By right I probably shouldn’t even consider writing about it. I don’t own The Witness. I don’t think I fully understand The Witness. I have never played The Witness. In fact I don’t even plan to play The Witness. What I do have though is a studied interpretation of the game as a viewer (a witness if you will). My judgement on the topic comes through a full (more or less) playthrough of the game by the great Day9 and an analysis of the game by Joseph Anderson befittingly titled The Witness – A Great Game That You Shouldn’t Play. I say befitting because I wouldn’t say, and many would agree, that the game is not very player friendly unless you morbidly enjoy solving puzzles for the sake of solving puzzles. However, in the grand scheme of brilliant game design The Witness truly shines. For this my opinion is that The Witness is a controversial, bizarre, but truly remarkable game to say the least. I highly recommend watching Anderson’s 41 minute account on the profound subtleties of the game even if you never plan to play it.